Kalervo Sinervo

Posted on 2013/07/22 by

22-7-2013 Antiviral and Piracy Discourse

Last week, I stayed up late and watched Brandon Cronenberg’s (yes, son of David Cronenberg) debut feature Antiviral. What I expected from the trailer and the IMDB description of the film was a sci-fi horror treatise on the cult of celebrity and the fetishization of illness (Cronenberg’s apparent inspiration for the feature came when he Read More

Posted on 2013/07/15 by

15-7-2013 Encasing the Console

Yesterday a friend of mine took me to the Ontario Science Centre to check out one of their current featured exhibits, Game On 2.0: 60 Years of Video Games in One Hands-On Exhibition. The exhibit, on until the beginning of September, boasts more than 150 playable games, and promises to encapsulate all the important leaps Read More

Posted on 2013/07/07 by

7-7-2013 Crossing Over

This week, I’m transitioning from spending so very much of my time thinking about comics to giving games the rest of my summer attention (writing sentences like that make me marvel at the fact that this is what I do for a living). This week’s note, however, you may notice barely mentions games at all Read More

Posted on 2013/06/30 by

6-30-2013 Let’s Play Together

Team-based research isn’t always about deliverables and weekly meetings. Sometimes it’s about experiencing something together for the first time, communicating sensation and thought process as it happens. This week, Will Robinson and I sat down to play The Last of Us, the new survival-horror action-adventure games from the same studio that made the Uncharted series. The Read More

Posted on 2013/06/22 by

2013-06-22 Watching the Overlap

Early in the spring, when Darren & Shannon & I were doing some writing for our chapter on comics scanners in an upcoming book on niche online communities, I was concurrently writing a term paper on the same subject, taken from a different angle. I was using some of the same research for both projects, Read More

Posted on 2013/06/10 by

2013-06-10 Deciding What Fits

This past week we managed to just about nail down an outline for our chapter on digital comics for Cambridge UP’s Global History of Comics. Or rather, we plugged in and organized all our content, thematically, and now all we have to do is order our sections, write them, and then decide what to cut. Read More

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