Game Boy Advance

Posted on 2017/11/24 by

The Archive(d) Game: Notes on the Preservation, Nostalgia, and Embodied Experience of the Game Boy Advance

In my last probe, I argued that a meaningful study of a video game platform as both an artifact and a cultural object demands that its emulators be taken into account. The isolation of hardware or software from its afterlives renders invisible the relationships between media platforms, the bodies of their impossible, ideal users, and Read More

Posted on 2017/11/05 by

Embodiment, Emulation, and Nostalgic Experience: The (After)Lives of the Game Boy Advance

In November 2006 and then in April 2013, Nintendo launched the Virtual Console for the Wii and WiiU respectively, a dedicated section of the Wii Shop Channel and Nintendo eShop that, according to their website, allows players to “experience some of the top titles from the NES, Super NES and Game Boy Advance eras.” The Read More