game studies

Posted on 2016/11/08 by

Copy & Paste & Play: Amateur Games as Appropriation Art

Independent game-making has, despite its relatively short history, seen a significant evolution. “Indie” games, as they are known, are now associated with such popular titles as Minecraft (2011), The Stanley Parable (2013), and Don’t Starve (2013) – games that have unquestionably penetrated mainstream consciousness. There is a certain sophistication associated with the Indie genre nowadays, Read More

Posted on 2016/10/25 by

From Pictographs to Pixels: Exploring Cultural Appropriation in Virtual Worlds

The virtual worlds of video games offer a unique landscape wherein cultural heritage comes into contact (and tension) with new and emerging technologies as well as a plethora of other cultures: fandom culture, internet culture, consumer culture, and so on. It’s a landscape that is relatively new and that offers a veritable cultural quagmire to Read More

Posted on 2014/08/15 by

IMMERSe Postdoc day, final take

The remainder of the Waterloo IMMERSe postdoc presentations detailed what’s been going on in the affiliate universities for the past year, as well as what the different institutions have coming down the pipeline. After Amanda gave her talk rife with potential connections and overlaps with our work, I got up and made  the connections clear Read More