Posted on 2015/10/12 by

Place for a “real” Hunger Games server?

This week I plan to share my ideas for how to create a more authentic portrayal of the novel “Hunger Games” in Minecraft. What seems to be the crucial element in the realization of a “Hunger Games” server is the player-versus-player arena. Why do I say this is crucial? Every #Hungergames servers we have tried has revolved Read More

Posted on 2015/10/09 by

The #HungerGames Function

Hunger. Games. A game about survival for food. A game of high consequences. In 2008, Suzanne Collins released a book titled “Hunger Games” that followed a young adult female protagonist who volunteers to take her sister’s place in a mandatory death match enforced by “the capital”, the Elite society that controls the fictional world of Read More

Posted on 2015/10/03 by

When Arenas Attack

This week, I tried playing on a different server from my usual – you know, keeping things fresh, and all. My normal server plays like a pretty typical Hunger Games server; there’s a cornucopia, limited items, and implied instructions that you’re just supposed to kill everyone else who’s there. This new server had all of Read More

Posted on 2015/09/25 by

The Nature of Conflict; A Conflict of Nature

Going into this new project, I’m excited about a number of things: having a chance to flex my creative and critical thinking skills, to dip my feet into the familiar worlds of ideological frameworks and implicit rules of play, and to undoubtedly have my mind blown by the most rudimentary of Minecraft mechanics that no Read More

Posted on 2015/04/20 by

Harry Potter: Towards Fan-made transmedia…or not?

  In my last week note I looked at fan made Pokémon Minecraft servers and their inability to portray a realistic depiction of any of the Pokémon medias including, but not limited to, the game, the anime, and the manga. The fan games, I argued, did not have the competency to create fully functional environments, Read More

Posted on 2015/02/17 by

A Squirrel Is Stuck Between An Ocean And A Hard Place

Approaches to AI in virtual systems and Minecraft Yesterday, while wandering around the mLab and procrastinating between deciding to go to bed at a reasonable hour or stay up and work on midterms, I came across something I have seen many times in my Minecraft play. A small non-agressive mob was stuck between the ocean and a Read More

Posted on 2014/11/13 by

On PETA and the appropriation of anti #GAMERGATE rhetoric (in Minecraft)

In past weeknotes, I discussed both the ethics of farming in Minecraft, as well as the role played by the “larger Minecraft community” in shaping culture. I broke down some of the ideological assumptions behind Big Fried Chicken Company, addressing specifically consumerism, fast food consumption, and industrialization. I wrote that we cannot blindly create industrial structures on Minecraft Read More

Posted on 2014/10/12 by

BFC – BigFriedChicken’s Cook and Sort machine

BFC – BigFriedChicken’s Cook and Sort machine How does the BFC Vanilla edition sort cooked chicken, feathers, and eggs into specific chests? An industrial cooking and sorting machine. This device is the soul of the BFC and automates the process of collecting, cooking, sorting and finally storing cooked chicken, feathers, eggs and any anomalies (ie: Read More

Older Posts